Print Studios Slots & Casino Games

25 slots indexed
77/ 99

Print Studios maintains an established presence on SlotRanker with 25 indexed slots in the catalogue, spanning years of releases across game styles. The portfolio returns an average of 96.0% to player across its full lineup. Recurring themes across the studio's output include Fantasy, Action & Adventure and Forest, reflecting where the team most often invests its creative effort. Top-paying titles can reward up to 50,000x stake when their flagship features fire at full strength.

Top Print Studios Slots by Slot Score

SlotScoreRTPVolatilityMax Win
Pond of PlinkoPrint Studios
9196.1%High volatilityx30000.00
Pine of Plinko 2Print Studios
9196.32%High volatilityx20000.00
Eldritch DungeonPrint Studios
8696.1%High volatilityx20000.00
Royal Potato 2Print Studios
8696.26%High volatilityx40000.00
Cash DefensePrint Studios
8696.29%High volatilityx20000.00
Phantom PulsePrint Studios
8596.4%High volatilityx20000.00
8596.18%High volatilityx20000.00
Shinobi SpiritPrint Studios
8596.26%High volatilityx20000.00
Holy Hand GrenadePrint Studios
8596.45%High volatilityx20000.00
8596.66%High volatilityx20000.00

Studio score breakdown

High confidence (100%)

Six signals shape this studio's composite score. Percentile-ranked against the full catalog.

Provider score profile across 6 weighted categoriesPortfolio Quality8.3/10Top Games8.7/10Catalog Scale6.4/10Popularity6.5/10RTP9/10Diversity7.8/10
Portfolio Quality8.3/10
pop-weighted mean score 82.2 / 99 → 0.831
Top Games8.7/10
top-10 mean score 86.3 / 99 → 0.872
Catalog Scale6.4/10
slot count 25 → pct 0.636
Popularity6.5/10
summed popularity 269 → pct 0.651
RTP9/10
mean RTP 96.00% → raw 0.900
Diversity7.8/10
distinct count 137 → pct 0.777

Print Studios: the small studio treating every slot like a game-of-the-year pitch

Print Studios was founded in Malta in 2020 by a small team of industry veterans. Instead of competing with high-output studios on release volume, the company built its identity around slower production, in-house development and mechanics that feel designed from scratch rather than assembled from standard slot parts.

The studio’s own line is clear: a game is only as strong as its weakest link. That philosophy shows in the catalogue. Crystal Golem introduced SuperSpinners, Pine of Plinko pushed a slot into ball-drop territory, Cash Defense turned tower defense into a bonus model, and Holy Hand Grenade wrapped high-volatility math in medieval satire.

  • Specialization: high-volatility video slots with proprietary mechanics and dense bonus architecture.
  • Base: Malta, with the team headquartered at Dragonara Business Centre in St Julian’s.
  • Leadership: Carl Wiggman is listed by Print Studios as CEO.
  • Distribution model: the studio grew through the Relax Gaming ecosystem, using Silver Bullet distribution to reach operators without losing its small-team product focus.
  • Design philosophy: fewer releases, more internal pressure on mechanics, art, animation, math, sound and optimization.
  • Recognizable games: Crystal Golem, Book of Destiny, Pine of Plinko, Cash Defense, Holy Hand Grenade, Pond of Plinko, Royal Potato 2 and Eldritch Dungeon.
  1. Low release tempo by design. Print Studios does not behave like a volume provider. The studio’s own site says its games do not come out as often as the rest, and that every release is treated as a possible game-of-the-year contender.
  2. Proprietary mechanics first. The studio keeps building around named systems: SuperSpinners, Plinko bonuses, tower-defense rounds, sticky frames, scatter boosts, achievement layers and gamble features. The mechanic usually comes before the theme.
  3. High ceiling, small catalogue. Print Studios does not need hundreds of titles to be readable as a brand. Its games are recognizable because many of them push bonus density and player choice harder than the average small-studio release.
  4. Theme as contrast. The studio uses potatoes, lumberjacks, aliens, dungeons, medieval satire and arcade hybrids not as decoration, but as a way to make complex math less sterile.
  5. Relax ecosystem without Relax identity. Silver Bullet gives Print Studios distribution and infrastructure, but the games do not feel like Relax clones. They keep a separate tone: stranger themes, sharper mechanics and a visible obsession with internal game systems.

Print Studios appeared in 2020, when a group of experienced game makers built a studio around a simple constraint: make fewer games, but make each one mechanically memorable. The company presents itself as a handpicked team rather than a factory, with all games built in-house by an international group of developers, artists, animators, mathematicians and product specialists.

The key distribution step came through Relax Gaming’s Silver Bullet programme. For a small studio, that matters: Silver Bullet handles reach and infrastructure, while the developer can stay focused on design. Print Studios is one of the clearest examples of how a small team can use an aggregator ecosystem without surrendering its own identity.

The early catalogue set the tone quickly. Book of Destiny and Crystal Golem established the studio’s taste for risk systems and multiplier architecture. Royal Potato 2 showed the studio’s willingness to build serious math under deliberately strange themes. Pine of Plinko moved away from classic reel logic and into hybrid bonus territory.

By the time games like Cash Defense, Holy Hand Grenade, Pond of Plinko and Eldritch Dungeon arrived, the pattern was obvious: Print Studios was not trying to own one mechanic. It was trying to make every release feel like it had its own internal machine.

Royal Potato

Royal Potato is the studio’s cleanest example of theme-as-contrast. The joke is absurd, but the game is not lightweight: Royal Potato 2 uses high-volatility math under a deliberately strange food theme, making Print Studios look different from small studios chasing the same fantasy, fruit and mythology lanes.

Plinko line

Pine of Plinko moved Print Studios away from standard slot structure and into a hybrid ball-drop format. Three or more scatters open the Plinko bonus, prize buckets sit at the bottom, and later stages increase the number of balls per drop. Pond of Plinko expands the idea with base-game prize features, bonus power-ups and an Enhancer Game before the main event.

Holy Hand Grenade

Holy Hand Grenade is Print Studios at its most recognizable: medieval satire, explosive free spins and high-volatility bonus progression. The game turns a comic premise into a mechanical identity rather than treating theme as a skin.

Big Stack

The Big Stack games show the studio’s lighter side: simple, readable themes wrapped around large-symbol behavior and bonus potential. They are less concept-heavy than Plinko or Cash Defense, but still fit the Print Studios pattern of giving each release a visible mechanical hook.

  • SuperSpinners: multiplier positions placed between reels. In Crystal Golem, line wins passing through them can be multiplied heavily, and winning spinners are guaranteed to carry a multiplier into the next cascade.
  • Plinko bonus: Pine of Plinko turns the bonus into a ball-drop game with prize buckets, bumpers and stage progression. Pond of Plinko expands the system with power-ups, prize features and a pre-bonus Enhancer Game.
  • Tower Defense Bonus: Cash Defense imports tower-defense logic into a slot bonus. Players choose tower configurations, and the same RTP can play with different volatility depending on the setup.
  • Sticky frame bonus: Holy Hand Grenade uses grenade-style feature logic and framed positions to make the bonus feel more chained than linear.
  • Dream Drop integration: selected Print Studios releases connect to Relax Gaming’s jackpot network without turning the whole game into a generic jackpot wrapper.
  • Achievements and risk layers: Print Studios often adds side systems around the main slot loop: achievements, gamble features, boost options or bonus-frequency controls that give the game more texture than a standard spin-and-feature model.

Print Studios sits in a different lane from high-output providers. Pragmatic Play scales proven formats into lobby volume; Relax Gaming pushes extreme math and distribution infrastructure; Print Studios tries to make each release feel like a custom-built machine. That makes the catalogue small, but unusually dense.

The studio’s importance is easiest to see in its mechanics. SuperSpinners turn multiplier positions into a visible part of the reel layout. Pine of Plinko and Pond of Plinko treat Plinko as a slot architecture rather than a side bonus. Cash Defense brings tower-defense choice into volatility design. Holy Hand Grenade turns a comic premise into a layered bonus system.

Print Studios also shows why the Relax Gaming ecosystem matters. Silver Bullet gives small studios access to distribution that would be hard to build alone, but the best partners do not disappear into the platform. Print Studios used that route to keep its own tone: fewer releases, stranger ideas and mechanics that can be recognized from the first feature screen.

The weakness is the same as the strength. A studio built on “every game should matter” has less room for filler, and every release carries more pressure. When the mechanic lands, Print Studios looks like one of the most interesting small teams in slots. When it does not, there is no volume strategy to hide behind.

Questions & Answers

Print Studios FAQ

6 questions

Print Studios is best known for high-volatility slots with proprietary mechanics, including SuperSpinners in Crystal Golem, Plinko-style bonus systems in Pine of Plinko and Pond of Plinko, and the tower-defense bonus model in Cash Defense.

Print Studios is based in Malta. The company lists its headquarters at Dragonara Business Centre in St Julian’s.

SuperSpinners are multiplier positions placed between reels. When a winning line passes through them, the win can be multiplied. In Crystal Golem, winning spinners are guaranteed to receive a multiplier for the next cascade, making the feature part of the game’s core structure.

The Plinko line includes Pine of Plinko, Pine of Plinko 2 and Pond of Plinko. These titles move away from classic reel bonuses and use ball-drop mechanics, prize buckets, stage progression and power-ups as the main event.

Yes. Print Studios is distributed through Relax Gaming’s Silver Bullet programme. That relationship gives the studio access to operator infrastructure while letting the team focus on game design.

Print Studios releases fewer games and puts more weight on each title’s internal mechanic. Larger studios often scale recognizable templates; Print Studios is closer to a boutique developer, with each release expected to introduce a distinct system or unusual theme.

Contacts
info@print-studios.com
Founded
2020
Licenses
  • MGA
  • UKGC

Game library

25
Total games
25
Video Slots
3
Plinko
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